Accessors
maxValue
- get maxValue(): number
Returns number
minValue
- get minValue(): number
Returns number
textureSize
- get textureSize(): {
depth: number;
height: number;
width: number;
} Returns {
depth: number;
height: number;
width: number;
}
depth: number
height: number
width: number
Constructors
constructor
- new VoxelData(textureSize, frame?, boundary?): VoxelData
Parameters
textureSize: {
depth: number;
height: number;
width: number;
}
depth: number
height: number
width: number
Optional
boundary: {
max: GeoPoint;
min: GeoPoint;
}
Methods
addFrame
- addFrame(frame): void
Returns void
提供體素的資料與材質設定。